Kit Factions
The game has four so-called Kit Factions: Assembly, Paradox, Sentinels and Venture League. This has nothing to do with the Factions table, which specifies which objects can attack each other. The wiki article on Factions describes their purpose from a player perspective.
Factions are implemented using the Flag System and the Mission System. While the mission system controls which mission path you take, the flag system unlocks the faction vendors (and probably more, not tested more than that yet) to buy special gear and is used in certain lua scripts to determine the player’s faction.
One side thing to mention is, that you can activate all faction flags without any trouble other than unlocking stuff from all factions.
Missions
The following missions control the faction missions:
venture |
|||
assembly |
|||
paradox |
|||
sentinel |
Item Sets
Each faction has a unique kitType
value in the ItemSets table.
Sentinel |
1 |
Assembly |
2 |
Paradox |
3 |
Venture |
4 |
Bat Lord / Mosaic Jester |
5 |
factionKitID
Todo
Where is this used?
The following numbers represent the factionKitID
:
venture |
1 |
assembly |
2 |
paradox |
3 |
sentinel |
4 |